AI Insights · Timothy · June 2024
Top 5 Season Pass Games on Android in Netherlands Q2 2024
Discover the performance of the top 5 season pass games on the Android platform in the Netherlands for Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top 5 season pass games on the Android platform in the Netherlands showcased varied performance trends in downloads, revenue, and weekly active users. Below, we delve into the details for each of these leading games.
Candy Crush Saga saw a consistent revenue stream, with weekly earnings peaking at approximately $76K in mid-April and averaging around $70K throughout the quarter. Downloads fluctuated, peaking at 3.6K in mid-May, while weekly active users saw a decline from 58K in early April to 45K by the end of June.
Brawl Stars experienced a mixed quarter. Revenue peaked at about $70K at the end of April, then saw a dip, stabilizing around $46K towards the end of June. Downloads started strong at 12K in early April but dropped to 6.3K by early June, recovering slightly to 8.9K by the end of the quarter. Weekly active users remained relatively stable, averaging around 430K, with minor fluctuations.
Royal Match demonstrated steady growth. Revenue increased from $37K in early April to over $48K by the end of May, maintaining a steady average of around $41K in June. Downloads were consistent, peaking at 6.8K in late May. The game maintained a strong user base, with weekly active users hovering around 110K to 124K throughout the quarter.
Gardenscapes showed a steady revenue stream, peaking at $42K in late April and late May, while averaging around $38K for the quarter. Downloads were lower, peaking at 2.1K in late April, with a decline to just over 1K by the end of June. Weekly active users remained stable, averaging around 60K.
Whiteout Survival exhibited consistent growth. Revenue increased from $28K in early April to $37K by late May, maintaining around $33K in June. Downloads showed a rising trend, starting at 2.5K in early April and peaking at 4.8K in early June. The game's weekly active users grew from 14K in early April to 19K by mid-June.
These insights come from Sensor Tower, offering a detailed look at the performance of top season pass games in the Netherlands. For more in-depth analysis, visit Sensor Tower.